Glossary

The words you'll meet in Paraplex and in these docs, in alphabetical order.

TermMeaning
AnchorA point on a path. Corner anchors make sharp turns; smooth anchors have handles that bend the curve. See Pen and paths.
ArtboardA copy of the frame in another shape (square, vertical, wide) shown beside it, so one scene can be exported in several formats. See Formats and artboards.
AssistantThe AI assistant. Describe what you want and it builds or edits the scene, and you review the result before keeping it. See Meet the assistant.
BentoA ready-made grid of cards of different sizes, like a bento box. See Layouts and bentos.
CanvasThe big area in the middle of the editor where your scene draws.
ClipThe stretch of time a layer is on screen, from its in point to its out point. It shows as a bar on the timeline.
Code layerA small live web page in the scene: HTML, CSS, JavaScript or React, running on the timeline's clock. See Code layers.
ConnectorA line whose ends are pinned to other layers, so it follows them when they move. See Pen and paths.
CreditsWhat AI features are paid with when you're signed in and not using your own API key. See AI credits and keys.
DockThe toolbar at the bottom of the editor for adding things to your scene.
DollyMoving the camera toward or away from the scene. Middle-drag on the canvas to dolly.
EasingHow motion speeds up and slows down between two keyframes. See Easing and springs.
EmbedA live, interactive version of your piece that you put on a website. See Publish and embed.
EnvironmentThe surrounding light that the scene reflects, such as a studio or a sunset. See Lighting and environments.
ExportTurning your scene into a file: a video, a PNG, a GIF and more.
Export resolution scaleThe size of your exports, as a multiple of the artboard: 2× of a 1920 × 1080 artboard is 3840 × 2160.
FormationOne layer holding many cards, dots or cubes in a shape, such as a grid, a ring or a sphere, that can flow from shape to shape. See Formations.
FrameThe rectangle on the canvas that ends up in your export. Also, one still picture in a video (a 30 fps video shows 30 frames a second).
Frame rate (fps)How many frames a second a video has. Set it on the timeline.
GeneratorA layer built by a small program, such as a galaxy, a city or grass, with settings you can animate. See Generators.
GizmoThe arrows and handles on a selected layer for moving, rotating or scaling it on the canvas.
GroupA layer that holds other layers, so they move, fade and arrange together.
HUDThe readouts a camera draws on its screen, such as REC and a timecode, added as layers pinned to the frame. See Media frames and HUDs.
In point and out pointWhen a layer's clip starts and ends.
KeyframeA property's value saved at a moment in time. Two keyframes with different values make motion.
LaneA row on the timeline that holds one property's keyframes.
LayerAnything in your scene: a shape, text, a picture, a light. Each one is a row in the Layers panel.
Layers panelThe list of layers on the left of the editor.
LayoutA group's rows, columns, gaps and padding, which arrange its layers in a box like a web page. See Layouts and bentos.
MarkerA mark on the timeline's ruler, such as a beat, that clips snap to when you drag or trim them. See Audio.
MaterialHow a surface responds to light: matte, glossy, metal, glass. See Materials and appearances.
OrbitTurning the camera around the scene. Drag across the frame to orbit, and press F to reset.
PanelParaplex's basic shape layer: a card, rounded rectangle, ellipse or solid that can hold a color, a gradient, a picture or a video. Its settings are in sections named Panel Fill, Panel Surface and so on.
PathA shape or line you draw point by point with the pen, or bring in from an SVG. See Pen and paths.
PlayheadThe white line on the timeline that marks the moment you're looking at.
Pre-compositionA group drawn on its own first, as one flat picture, so it fades, blends and takes effects as a whole. See Groups and pre-composition.
Preview modeA way to try your piece as a viewer would, with hover, click and scroll working. See Preview mode.
Preview resolutionHow sharp the canvas draws while you edit, from 0.25× to 1×. It doesn't change your exports.
ProjectA saved scene. See Saving your work.
PropertiesA layer's settings, shown in the properties panel on the right.
Quick-actions stripThe row of icon buttons above the Layers panel.
RigA group's way of placing its layers for you: in a row, an arc, a ring, a carousel or a grid. See Groups and pre-composition.
SceneEverything in a project: layers, camera, lights, background and timeline.
SectionA group of related settings in the properties panel, such as Transform.
SplatA 3D capture of a real place or object, made of millions of soft dots (a Gaussian splat). See 3D models and splats.
SpringAn easing that overshoots and settles, the way a real object does.
TemplateA finished scene you start from and make your own. See Templates.
TimelineThe strip under the canvas for playing, scrubbing and editing keyframes and clips.
TransitionHow a layer, or the whole piece, comes in or goes out: a fade, a slide, a blur and more.
Unit chartA number shown as countable things, such as people, coins or pills. See Charts and data.