Backgrounds

The background is what fills the frame behind every layer. It can be a color, a linear, radial or angular gradient, or a shader that moves on its own. Turn it off to export with a transparent background.

The word Lumen over four backgrounds: a dark brown color, an amber linear gradient, a blue radial gradient and a moving mesh gradient shader

Where to find it: the Background section, with Scene selected at the top of the Layers panel.

Set the background

  1. Click Scene at the top of the Layers panel.
  2. In the Background section, pick a color beside Include.
The Background section: Include on with its color, Background gradient on with Type, Angle, the stops and Shift, then Background shader

For a gradient, check Background gradient:

SettingWhat it does
TypeLinear runs across the frame, Radial spreads from the middle, Angular sweeps round the middle
AngleWhich way a linear gradient runs, or where an angular one starts. 90 runs from bottom to top.
The stopsClick a stop to set its color and position. Click + to add one, Delete stop to remove it.
ShiftSlides the colors along the gradient

The gradient covers the color while it's on. Gradients work the same way on shapes. See Fills and gradients.

A shader background

Check Background shader for a live shader behind the scene, such as liquid metal, a mesh gradient or noise. It takes the place of the color and gradient, and moves on its own.

Pick the shader and set its dials as you would a shape's shader fill. See Shader fills.

Tip

Glass bends a shader background, and blend modes mix with it. A color or gradient background sits outside the scene, so glass and blend modes don't see it. To put a gradient behind glass, use a shader such as a mesh gradient, or a large shape with a gradient fill.

A transparent background

Turn Include off and the background goes: the frame shows the editor's dark backing where it was. An export keeps the background see-through:

  • Export PNG saves a picture with a transparent background.
  • Export Video set to WebM saves a transparent video. An MP4 can't be transparent, so it keeps the background.

Shadows from the ground shadow stay as see-through shading. See Ground shadow and caustics.

A backdrop

The background is flat and lit by nothing. For a studio wall that catches light and shadows, click Backdrop in the dock's Scene group. It adds a large, matte, dark gray shape behind the scene.

It's an ordinary layer: recolor it, move it, give it a material or a picture. Lights' shadows fall on it when they cast shadows. See Lighting and environments.

The skies and HDRI environments have a Backdrop setting of their own, which shows the sky or the photo behind the scene. See Lighting and environments.