Layer types at a glance

Everything in a scene is a layer: a line of text, a picture, a 3D model, a cloud of particles. Each one has its own settings in the properties panel, and they all sit in one 3D space, seen by the camera.

Twelve layer types: shapes, 3D shapes, text, 3D text, pictures, 3D models, icons, particles, formations, generators, liquid metal and charts

Pick a layer by what you want

To makeUseAdd it fromLearn more
Words, titles, captionsTextT, or the dock's TextText
A title with real depthText with 3D onText settings › 3DText
A card, a button, a panelRectangleThe dock's RectangleShapes and frames
A sphere, a cylinder, a ring3D shapesThe Rectangle button's familyShapes and frames
A photo or a videoImageThe dock's Image, or drop a file on the canvasImages and video
A product or a prop3D model (GLB)The dock's 3D model3D models and splats
An icon or a logoIcon or Vector (SVG)The dock's Icon or VectorPen and paths
A shape of your ownPen or BrushP or BPen and paths, Brushes
Dust, sparkles, snow, confettiParticlesThe dock's ParticlesParticles
Many cards or dots in one shapeFormationThe dock's FormationFormations
A galaxy, a city, a field of grassGeneratorThe dock's GeneratorGenerators
Liquid metal, glass tubesMetaball, Glass tubeThe Rectangle button's familyBlobs and glass tubes
A chart from numbersChartThe dock's ChartCharts and data
Live web contentCodeThe dock's CodeCode layers
A Polaroid, torn paper, an old windowMedia frameThe dock's Media frameMedia frames and HUDs
A camcorder or film-frame overlayHUDThe dock's HUDMedia frames and HUDs
A browser or phone around a cardUI overlayA panel's UI overlaysUI overlays and cursors
Music, a voiceover, sound effectsAudio trackThe dock's Audio trackAudio
Light and shadowLightsThe dock's Spot lightLighting and environments
Several layers that move as oneGroup or FrameThe dock's Group, or the Rectangle family's FrameGroups and pre-composition

Where each button sits, and what's in each family, is on The dock.

What every layer has

  • A row in the Layers panel, with its name, a label color, and buttons to hide or delete it. See Layers panel.
  • A transform: Position, Rotation and Scale, plus an Entrance for animating in and out. See Animate in and out.
  • A clip: when it appears and disappears. See Clips and transitions.
  • Keyframes on almost any number or color. See Animation basics.
  • Looks and effects: opacity, blend modes, masks, appearances and effects. See Styling and look.

Flat and 3D in one scene

Every layer lives in the same 3D space. Text, pictures and rectangles are thin, like cards; 3D shapes, 3D text and models have real depth and catch the light.

Important

What's in front is decided by depth, not by the order in the Layers panel. To bring a layer forward, raise its Position Z, even by 0.01. Two layers at exactly the same depth can flicker through each other.

If you'd rather work flat, like on a slide, turn on 2D design mode.