3D motion graphics, lit like a studio.

Every Paraplex scene is real 3D. Glass, chrome and wood answer to light from studios, skies and HDRI panoramas, and shadows land where they should. It edits like a flat slide until you want depth, and it all runs in your browser.

Unlimited free 1080p exports.  No watermark.  Runs in your browser.

The Chrome & glass hero template: a chrome panel turns behind a milky glass card while studio lights sweep across both and the camera swings around them

Most motion graphics fake depth with flat layers and drop shadows. In Paraplex, every scene is a real 3D space: surfaces are physically based, light comes from real environments and the lights you place, and shadows, reflections and bounce light follow it. Until you want depth, it edits like a flat slide.

Turn one dial. Watch the light answer.

The settings that shape light and surface carry a keyframe diamond, so the look of a scene can change over time, not just its layout.

The word 'Clarity' in large white text over a black background with abstract light patterns in warm brown on the left and cool blue on the right, showcasing the advanced 3D effects, shaders and materials shown in the Paraplex app including the liquid glass motion design template.

Env rotation

Turn the environment around the scene and reflections slide across chrome and glass.

A screenshot of the UI from the Paraplex app, displaying a series of sliders and settings used to build 3D motion graphics in the browser, including abstract meta blobs and liquid glass shapes

Exposure

Brighten or darken the whole frame, like a camera's exposure.

Roughness

From 0, a mirror with sharp reflections, to 1, chalky and soft.

Transmission

Let light through and the surface turns to glass, bending what sits behind it.

Light from a real studio, sky or place.

Pick one of eleven environments, from Studio Soft and Softbox Duo to Golden Hour and Night, or light the scene with a 360° HDRI: eight panoramas ship in the library, or bring your own .hdr, .exr or Ultra HDR JPEG. Skies and HDRIs can show behind the scene, with a real ground that takes the shadows.

Every environment has a key light you can aim, raise and soften. Add spot, point, directional, area and ambient lights as layers, or a 3-point setup in one click. Tone mapping decides how that light reaches the screen: Filmic or AgX when highlights should roll off like film, Neutral or None when brand colors have to stay exact.

A metal sphere and a glossy sphere lit by six Paraplex environments: Studio Soft, Studio Contrast, Golden Hour, Night, a sunset sky and a Venice sunset HDRI

Screenshot · one scene, six environments

Physically based, one click deep.

Seven material presets (Matte, Glossy, Glass, Frosted glass, Metal, Fabric and Unlit) set roughness, metalness, clearcoat, transmission and backdrop blur, and each of those dials keyframes. Physical glass adds refraction, dispersion, iridescence, anisotropy and sheen.

Or start from one of 21 finished looks, such as oak, terracotta, porcelain, brushed steel, chrome, gold, velvet, crystal and dark glass, then add one of ten procedural textures or your own picture with a normal map. Save a material and every layer that follows it updates when you change it.

The same white sphere in each Paraplex material preset: Matte, Glossy, Glass, Frosted glass, Metal, Fabric and Unlit

Screenshot · seven presets, one sphere

It works like a slide until you want depth.

Concept render

Real solids, not stacked layers.

Rectangles take depth, bevels and smoothed corners; spheres, cylinders, cones and tori are true solids; and Combine joins shapes into one by union, subtract or intersect.

Concept render

Press D for flat.

2D mode holds the camera head-on, with smart guides and an 8-point grid, so a 3D scene lays out like a design tool.

Concept render

Every light is a layer.

Move it, color it, keyframe its intensity and softness, or save the setup as a lighting rig for the next scene.

Concept render

Pictures and code join the scene.

Wrap a world map round a sphere to make a globe, play video on a glossy card, or stand live HTML or a React component up as a card in 3D space.

Shadows that land. Glass that throws light.

An invisible floor catches a soft contact shadow and the lights' own cast shadows, so objects stand on something over any background. Raise Caustics and glass throws a moving web of light onto that floor in its own tint, the way real glass does in sunlight.

Turn any shape into a reflective floor that mirrors what stands on it. Ambient occlusion darkens the creases where surfaces meet, and bounce light lets one surface light the next. On Pro, a transparent export keeps the shadows and caustics as soft alpha, ready to drop over footage.

A glass card drifting over a dark floor in Paraplex, a web of warm caustic light moving on the floor beneath it

Screenshot · caustics under a glass card

Studio render, for the frames that matter.

Turn on Studio render (Pro) and Paraplex path-traces the frame. It follows light as it bounces between things, so shadows soften with the size of each light, glass bends what's behind it, and every surface reflects the others. Quality runs from Draft at 32 samples to Final at 1024, and every exported frame is traced at that setting.

Tracing takes time, so it pays off on stills and short loops with glass, metal and a floor. Particles, lines and flat interface layers are drawn over the traced frame as usual.

A matte block, a glass sphere and a metal sphere before a pale wall, drawn normally and with Studio render: the traced frame has soft shadows and light passing through the glass

Screenshot · normal view vs Studio render

One lit scene, many jobs.

Website heroes, launch videos, logo reveals and product films all look more expensive in real light. Every card here is a real Paraplex template, playing in its own.

The Chrome & glass hero template: a chrome panel turns behind a milky glass card while studio lights sweep across both

Chrome & glass hero template

Lit in real 3D

Website hero animations

Loop chrome and glass behind your headline as studio light sweeps across them, then export a live web embed or a light video for the page.

Templates: Chrome & glass hero, Liquid metal hero

The Product launch template: a product turning under studio light before the launch details cut in

Product launch template

Lit in real 3D

Launch videos

Set your product on a reflective floor under studio light, then cut to the price and the date. Export 16:9 for the keynote and 9:16 for social from the same scene.

Templates: Product launch, Card stack, chrome

The Chrome logo reveal template: a logo in polished chrome turning into view as a light moves across it

Chrome logo reveal template

Lit in real 3D

Logo reveals

Put your logo in chrome under a moving light, with its reflection and shadow on the floor. Chrome logo reveal is a premium template, included with Pro.

Templates: Chrome logo reveal, Card stack, glass

The Wood and clay template: wood and clay forms in warm, low light that picks out grain and edges

Wood and clay template

Lit in real 3D

Material and texture stories

Oak, clay and dark glass from the one-click looks, lit low and warm so grain and edges catch the light. For brands that sell how things are made.

Templates: Wood and clay, Slow craft

Everything that lights a scene.

The materials, lights and render settings in every Paraplex scene, counted in the app on October 9, 2026.

11

lighting environments, from studios to skies

21

one-click looks, from oak to dark glass

Keyframe the light.

Lights are layers, so a highlight can travel across chrome on cue.

Your own HDRI.

Light a scene from an .hdr, .exr, Ultra HDR JPEG or any 360° picture.

Materials

Matte, Glossy, Glass, Frosted glass, Metal, Fabric and Unlit

Roughness, metalness, clearcoat, transmission and backdrop blur

Refraction, dispersion, iridescence, anisotropy and sheen

Ten procedural textures, or your own picture with a normal map

Light

Spot, point, directional, area and ambient lights

A 3-point setup or Dramatic light in one click

Key light direction, height and softness, plus fill

Eight HDRI panoramas, or upload your own

Render

Ambient occlusion and bounce light

Contact and cast ground shadows, caustics and reflective floors

Tone mapping: Filmic, AgX, Neutral or None

Studio render from Draft at 32 samples to Final at 1024 (Pro)

More for your 3D scenes.

3D models generated from a description

Liquid glass on any shape

Depth of field from ƒ/1.4 to ƒ/16, with focus pulls

GLB and glTF models that light and cast shadows

Eight camera moves, from Orbit to Dolly zoom

3D text in chrome, glass or liquid metal

Gaussian splats from Polycam, Luma or Postshot

Randomize new glass settings, one undo each

Questions about 3D motion graphics

Can you make 3D motion graphics online without installing software?

Yes. Paraplex runs in the browser with nothing to install. Every scene is real 3D with physically based materials, environment lighting and shadows, and you animate it on a keyframe timeline, then export MP4, WebM, GIF or a live web embed.

Is Paraplex real 3D or 2.5D layers?

Real 3D. Each scene is a 3D space with physically based materials, cast shadows, ambient occlusion and bounce light, and the camera can move among layers at different depths. Press D for 2D mode and it edits head-on like a flat design tool until you want depth.

What lighting does Paraplex have?

Eleven environments, including studios, Golden Hour, Night and three skies, plus HDRI lighting from eight library panoramas or your own .hdr, .exr or Ultra HDR JPEG. You can add spot, point, directional, area and ambient lights as layers, or a 3-point setup in one click.

Which tone mapping should I use?

Filmic or AgX for lit 3D scenes, where highlights should roll off like film. Neutral for products and brand colors, which stay true. None shows every color exactly as set, for flat designs, though lit highlights clip.

Can I import my own 3D models?

Yes. Paraplex imports GLB and glTF models from tools such as Blender, Cinema 4D and Spline; they light, cast shadows and export like any layer, and can play their own animations. It also reads Gaussian splats, and can generate 3D models from a text description.

Does Paraplex do path tracing?

Yes, on Pro. Studio render path-traces each frame, from Draft at 32 samples to Final at 1024, so shadows soften with each light's size and glass bends what's behind it. Every exported frame is traced, which makes long videos slow to export, so it suits stills and short loops.

Light your first scene.

Start free in your browser. Upgrade when your work needs 4K or Studio render.

Paraplex is a browser-based 3D motion design studio with an AI assistant that edits real layers and keyframes.